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* Building a cage is recommended for this boss, and having a platform that reaches up to his mid-chest is a very efficient way to hack at him without being thrown. |
* Building a cage is recommended for this boss, and having a platform that reaches up to his mid-chest is a very efficient way to hack at him without being thrown. |
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* In the case that you wish to fight him on the ground, make sure there is a moat of water around the cage and an open roof. |
* In the case that you wish to fight him on the ground, make sure there is a moat of water around the cage and an open roof. |
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− | * The |
+ | * The ender sword is recommended for fighting this mob as it has infinite uses. |
==Trivia== |
==Trivia== |
Revision as of 02:22, 10 February 2013
Ancient Entity | |
---|---|
Mob Type | Boss |
Added In | Version 0.8 |
Spawned By | Mysterious Clock |
Health | 1600 HP (800 hearts) |
Attack Type | Melee |
Damage Output | 15 damage (7.5 hearts) |
Drops | Divine Shards, Sandslash and Ancient Entity Statue (Uncommon) |
The Ancient Entity is the first boss in DivineRPG that players should fight. It is spawned by right-clicking the ground while holding a Mysterious Clock.
His melee attack has a semi-long range, and it launches you high into the air. The base damage (excluding fall damage) is 15 damage, or 7.5 hearts.
Upon death, he drops 3-6 Divine Shards (always), a Sandslash (slightly uncommon), and/or a Ancient Entity Statue (uncommon).
Tips
- Building a cage is recommended for this boss, and having a platform that reaches up to his mid-chest is a very efficient way to hack at him without being thrown.
- In the case that you wish to fight him on the ground, make sure there is a moat of water around the cage and an open roof.
- The ender sword is recommended for fighting this mob as it has infinite uses.
Trivia
This mob was one of the bosses that was chosen Pre-1.2.3 to be part of the mob model revamp. Displayed below is what the Ancient Entity looked like Pre-1.2.3